Edwin De Jong
DevOps Engineer / Cloud Engineer / Site Reliability Engineer (SRE) / Software Engineer
Baerum, Akershus, Norway
About Me
Experienced DevOps Engineer and Software Developer based in Baerum, Akershus, Norway. Skilled in infrastructure management, automation, and full-stack development. Passionate about building secure, efficient, and scalable solutions.
Contact: [email protected]
GitHub: github.com/eddoww
Professional Experience
DevOps Engineer | Nord Pool AS
October 2022 - Present | Oslo, Norway (Hybrid)
- Spearheaded migration of infrastructure between Azure Intune environments, minimizing downtime and ensuring seamless service transitions.
- Developed and maintained Terraform IaC for Azure, optimizing resource provisioning and reducing manual intervention.
- Enhanced security measures by implementing hardened CIS images via Ansible, contributing to the overall security framework within Azure.
- Contributed to the development of Landing Zones, bolstering security and compliance.
- Negotiated and secured favorable vendor contracts, achieving significant cost savings while maintaining service quality.
- Provided 24/7 infrastructure support and incident management through on-call rotations, ensuring high availability.
Senior Software Engineer | Tappin AS
May 2019 - October 2022 | Oslo, Norway
- Transitioned from Senior Software Engineer to sole Technical Lead, managing all technical operations.
- Led the complete system overhaul from outdated PHP versions, significantly improving performance and security.
- Designed, developed, and maintained a high-traffic online event management platform with features like chat, voting, and speaker management.
- Recruited, trained, and mentored a new technical team, fostering collaboration and improving productivity.
- Sole technical responsibility for maintaining a large legacy application and modernizing key components.
Featured Project: Ugaris MMORPG
Ugaris - Evolution of Mercenaries of Astonia
Lead Developer & Project Manager
March 2014 - Present
Ugaris is an ambitious, long-term open-source MMORPG project that showcases my passion for game development, project management, and full-stack engineering. Since 2014, I've been the driving force behind this complex endeavor, wearing multiple hats as Lead Developer, Project Manager, and Community Leader.
Originally based on Mercenaries of Astonia by Intent Software open sourced my the lead developer Daniel Brockhaus, Ugaris has evolved into a significantly enhanced and modernized version, demonstrating my ability to take an existing codebase and transform it into a cutting-edge, scalable application.
Recent Articles
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